Final project
It's finally done! I had so much problems while doing this that made me need to change my plans. Now my final idea is that one of the mice is the special one that brings you to the next level. If you get it you get smaller. The lower the score the better. I had many problems along the way. My biggest was that I had no idea how to make different levels. I am sorry but make a block was a problem that was too hard because it kept glitching out my project. I trouble shooted and found that it was infact make a block. This was a fun project though.
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Wednesday, June 18, 2014
Tuesday, June 17, 2014
New final project idea
I have a new idea for what I want to do for my final project. I am going to make a game where you need to eat mice and when you get a certain number of points your character evolves. It is like a game for the iPhone called alpaca. This is going to be challenging but I can do it.
Monday, June 16, 2014
Semester 2 final project
I have a great idea for my game. I am going to make flappy bird on scratch! I will use the events and make it so the up arrow makes the bird go up and the down makes the bird go down. Then I will make levels and each level will get harder. The harder the stage the more points for completion.
Thursday, June 12, 2014
Debug
Debug 1
Debug 2
Debug 3
Debug 4
Debug 5
For all 5 of these I didn't really need to think because they were all really easy. It is just a matter of playing it a few times to see the problem then going and fixing that problem. Out of all of them the fifth was the longest to do but was also very easy. The fastest one was four because all we had to do was add one block and it was done. In my opinion the Debug it was way easier than the other one.
(Adam's will be late because his computer crashed)
Debug 2
Debug 3
Debug 4
Debug 5
For all 5 of these I didn't really need to think because they were all really easy. It is just a matter of playing it a few times to see the problem then going and fixing that problem. Out of all of them the fifth was the longest to do but was also very easy. The fastest one was four because all we had to do was add one block and it was done. In my opinion the Debug it was way easier than the other one.
(Adam's will be late because his computer crashed)
Tuesday, June 10, 2014
Number 1
Size changes
In this problem we had to make it so that the sprite gets bigger when the b key is pressed and smaller when the s key is pressed. All we have to do is go under events and choose the block that says "when _ is pressed" then set it to s or b. Then just put a change size by 10 under it.
In this problem we had to make it so that the sprite gets bigger when the b key is pressed and smaller when the s key is pressed. All we have to do is go under events and choose the block that says "when _ is pressed" then set it to s or b. Then just put a change size by 10 under it.
Number 9
Mouse follows pointer
I like this because it allows the sprite to interact more with the user. I just looked around until I found a block that says go to mouse pointer. I think I might use this for my game.
I like this because it allows the sprite to interact more with the user. I just looked around until I found a block that says go to mouse pointer. I think I might use this for my game.
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